You are a Starmancer, a human who has irreversibly fused their brain and body into a machine.
Starmancer is a Dwarf Fortress inspired space station building game. After a catastrophe on Earth, humanity launches the Starmancer Initiative in a desperate attempt to seek refuge among the stars. Your task as a Starmancer is to construct and manage a colony capable of sustaining human life.
Starmancer offers gameplay with consequences, a living sandbox environment, crafting, and managing the daily lives of colonists. Send crews out to mine on asteroids, trade with other factions, and explore old alien ruins.
A tragedy on Earth forced humanity to the stars. You awake in a damaged Ark and find yourself in a strange solar system populated with other factions that have formed alliances, colonized worlds, and developed new technologies.
The vision for Starmancer is placing you in the middle of a real world, where your actions impact the universe, and where your station will have its own story. Trade with other factions, perform missions, and repel invaders. Your playthrough will create a unique story to you, and you alone.
You find yourself in a strange Solar System with no choice but to gather resources from the nearby asteroids and repair what’s left of your station. Scavenge, trade, or strip mine unclaimed planets to restore your colony.
Make the station your own. Paint every wall. Change the tiling in every room. Place rugs, paintings, posters, windows, and curtains. Design a sterile space station, run-down space port, or fancy resort. Force the low-class colonists to live in the dirty depths of the station, and create a utopia for the high class residents.
Once the station is repaired you’ll need food, water, and oxygen for your colonists. Assign them jobs to perform around the colony, set their working hours, and send them out on missions.
Just be careful where they go. Colonists can contract diseases, smuggle xeno-eggs, and break bones. You wouldn’t want to replace your humans with a fleet of autonomous robots–would you?